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NBA Live is a series of basketball video games published by EA Sports.

The series, which has had releases annually from 1994 to 2009, 2013 to 2015, and 2017–2018, is the successor to EA's previous NBA Playoffs and NBA Showdown series.īeginning in the late 2010’s, NBA Live sales had dropped off compared to their competitors, NBA 2K. Even with WNBA teams being added into NBA Live 18 for the first time in the series, sales continued to decline, with NBA Live 19 being the final confirmed release, and eventually leading to the cancellation of NBA Live 20 and 21. As of 2021, there has not been any official announcements about a new game being developed in the series.

The predecessor of the NBA Live series was the NBA Playoffs series, which featured Lakers vs. Celtics, released first in 1989 for MS-DOS-compatible PCs and later adapted for consoles in early 1990 for the Sega Mega Drive. This game was played from a horizontal view (while later versions moved to an isometric view before ultimately moving to 3D on newer consoles). The game was one of the first to feature an NBA license, containing both real NBA teams and player likenesses and signature moves. Details such as Horace Grant's goggles are clearly visible, and Michael Jordan's "Air Reverse Layup" is animated with very high accuracy. The game featured only eight of the sixteen teams that qualified for the NBA playoffs that year, as well as both NBA All-Star teams. The next game in the series was Bulls vs. Lakers, released in 1991, followed by Bulls vs. Unlike the first game, these two releases were titled after the two teams who were in the NBA Finals the previous season, while the original release apparently chose the Lakers and Celtics due to both teams' historical success, in particular their rivalry in the 1980s. Each revision added more teams and players, as well as more signature moves. The series also included an Olympic basketball spinoff game, Team USA Basketball (1992) which uses the same engine. The final game in the series was NBA Showdown 94 for the Sega Genesis before the transition to the NBA Live naming. Lakers versus Celtics and the NBA Playoffs NBA teams and players, signature moves in team game.Ĭo-operative play, instant replay in team game. Multiple custom team, 3rd party in game advertisement, all NBA teams. In the fall of ‘94, the annual EA basketball release received a simpler title of NBA Live 95. This naming pattern using the forthcoming year has continued, except for varying to use of all 4 digits of the year from 2000 to 2005. Each version's initial release was in the fall near the start of the NBA campaign, though additional ports were sometimes delayed until as late as January or February. After 16 consecutive seasons of releases, an effort to retool the game as NBA Elite 11 met with development troubles, and put the game on hiatus for three years. The series returned with NBA Live 14 in November 2013. The pioneer NBA Live 95 release was for fourth generation video game systems Sega Genesis and SNES, as well as the MS-DOS operating system. NBA Live 96 included the first fifth generation version, with the PlayStation, and also the first handheld games version, on the Game Boy. Sixth generation production started with NBA Live 2001 and continued all the way through NBA Live 2009 on the high selling PlayStation 2. NBA Live 06 was the first to hit seventh generation consoles, after its release to the Xbox 360. Finally, with the release of NBA Live 14 for the Xbox One and PlayStation 4, EA continued its run on into eighth generation consoles. The game was released on PC each season until support was pulled after the NBA Live 08 season. The Create-A-Player feature was not available in the 1995 versions of the game, but has been a mainstay since NBA Live 96.
